shipfit/ theverse.gg

Curated build

Anvil F7C Hornet Mk II

Solo PvPrecommendedsolo_pvpsolo_combat

The default solo PvP workhorse — re-picked for 4.7's armor-threshold rules. Alpha-focused energy loadout that wins the first trade.

patch4.7.2publishedApr 29, 2026byshipfit editorspower+7.3 surplus
VariantsSolo PvPrecommendedAttrition-4 Repeater+974 DPSanvl_hornet_f7a_mk2_exec_militaryn/aAD4B Ballistic Gatling+1.1K DPS
DPS
2,994
Alpha
280dmg
Shield
7,920HP
EM
48,246
SCM
220m/s
Cargo
2SCU

Weapons(4)

2,994 DPS
WING
NOSE
CENTER

Missiles(2)

  • MSD-341 Missile RackS3
  • MSD-341 Missile RackS3

Shields(2)

Power(2)

Cooling(2)

Mobility(2)

What this build is for

The consensus solo PvP workhorse, re-picked for 4.7. The old "Wild Knight" Hornet was authored against 4.2.1; 4.7.0's armor threshold and missile rebalance forced new component picks.

  • Pilot-vs-pilot reference build for solo dogfighting
  • Alpha-focused energy loadout, signature managed
  • Not stealth (Sabre); not a cap-class cracker (Paladin)
  • The build for someone who wants to fight other players and win

The build

On 4.7's combat changes

  • Armor threshold: S1–S3 sustained ballistics do zero damage to armored heavies. Lightstrike IV alpha clears the bar for fighters.
  • Missile rebalance: hull-only damage now. Stock quad-S1 racks still useful as "soften the target."
  • Passive cross-section removed: EM/IR are the gating signals. Slipstream swap matters because of this. (ggwtb 4.7 stealth/radar)

Stats at a glance

Burst DPS2,700, Shield HP7,920, EM signature22,000, IR signature8,252, SCM speed220m/s. Roughly 17% more burst DPS than the Shiv with comparable shields and a better airframe for sustained fights.

When not to use this build

  • Solo PvE bounty. Shiv is cheaper, Paladin punches harder.
  • Stealth approach. Medium-high EM. Use a Sabre.
  • Multi-target combat. Duelist build. Bring an org for 2v1+.
  • Cap-class targets. S4 alpha clears fighter armor, not cap-class. Paladin/Sledge III is the cap-cracker.

What patches this is good for

Authored against build 4.7.2-LIVE.11674325. 4.7.0 is the meta-defining patch (armor threshold, missile rebalance, passive-CS removal). 4.7.1/4.7.2 are content-only. F7C MK II got a substantial 4.7-era HP buff (1,650 → 8,250 per Erkul live-differences).

Highlighted cards are variant changes.