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Editorial picks for the current patch. The builds we’d buy first if we were starting today, ordered by how much the current patch matters to the pick.
- 01high-end
Anvil Paladin
Perseus Killer
15.9M aUEC of S5+S6 alpha that punches through 4.7's armor threshold. The build that exists because 4.7.0 made small ballistics worthless against capital hulls.
- Burst DPS
- 4,500
- Shield HP
- 90,000
- SCM speed
- 175m/s
Activity: bounty - 02high-end
Crusader C2 Hercules Starlifter
Heavy Trader
1,434 SCU and 180,000 shield HP. The cargo ship for everything Hull B can't survive — Pyro runs, contested space, multi-stage hauls.
- Burst DPS
- 3,000
- Shield HP
- 180,000
- SCM speed
- 160m/s
Activity: cargo - 03recommended
Anvil F7C Hornet Mk II
Solo PvP
The default solo PvP workhorse — re-picked for 4.7's armor-threshold rules. Alpha-focused energy loadout that wins the first trade.
- Burst DPS
- 2,700
- Shield HP
- 7,920
- SCM speed
- 220m/s
Activity: pvp - 04recommended
Grey's Shiv
Solo Bounty Hunter
5.5M aUEC of "buy this if you can only afford one" — covers MRT through HRT bounties without specializing.
- Burst DPS
- 2,300
- Shield HP
- 9,000
- SCM speed
- 219m/s
Activity: bounty - 05high-end
Mirai Guardian MX
Pressure Fighter
4× S4 wings, 24 missiles, 26,400 shield HP. The dual-purpose high-end pick — bounty hunting and PvP from the same hull when you don't want to own two ships.
- Burst DPS
- 4,400
- Shield HP
- 26,400
- SCM speed
- 208m/s
Activity: bounty - 06recommended
Anvil Asgard
Armor Overhaul Winner
The quiet winner of 4.7's armor overhaul. Heavy hull, high deflection, 52,800 shield HP — it eats fighter fire while its turrets and 16-rack punch back. Cargo bay is the dual-purpose flavor, not the point.
- Burst DPS
- 4,100
- Shield HP
- 52,800
- SCM speed
- 203m/s
Activity: combat - 07recommended
Drake Cutlass Black
Bunker Runner
Tuned for ground PvE. Trades top-end alpha for sustained DPS and survivability.
- Burst DPS
- 2,400
- Shield HP
- 9,500
- SCM speed
- 217m/s
Activity: bunker