shipfit/ theverse.gg

Curated build

Aegis Sabre

Solo Stealth (4.7 Meta)recommendedsolo_stealthstealth_scoutsolo_combat

The patch finally delivered the Sabre stealth fantasy: passive cross-section detection is gone, so a properly-tuned Sabre can close to weapons range before announcing itself.

patch4.7.2publishedApr 29, 2026byshipfit editorspower+10 surplus
VariantsSolo Stealth (4.7 Meta)recommendedSurveyor-LiteS1CloakS1Attrition-3 RepeaterS3
EM
12,919
IR
3,844
CS
4,792
Shield
5,610HP
SCM
223m/s
DPS
3,145

Weapons(4)

3,145 DPS
NOSE
WING

Shields(2)

Power(2)

Cooling(2)

Mobility(2)

What this build is for

Stealth that finally works. 4.7.0 removed passive cross-section detection — your idle profile no longer broadcasts. Only EM/IR matter now, and only when an active radar pings you.

  • Get to weapons range, land first shot, commit or quantum out
  • Choose your fights — see the bounty before they see you
  • Not a duelist (Arrow); not a cap-cracker (Paladin)
  • The recommended-tier stealth pick

The build

Power management (the actual stealth trick)

  • Runtime choice, not a loadout swap.
  • Sabre has 2× S1 PP and 2× S1 cooler — power one of each off during approach.
  • Drop shields during approach (recharge spikes EM); re-engage before contact.
  • Re-enable PP/cooler when you commit.

On 4.7's stealth changes

  • Passive cross-section removed. Cross-section no longer broadcasts.
  • Radar is loadout-dependent. Stealth-class radars are short-range; combat-class are long.
  • EM/IR still broadcast. Stay below the enemy radar's threshold and you're invisible until you fire. (ggwtb 4.7 stealth/radar)

Stats at a glance

Burst DPS1,800, Shield HP5,610, EM signature6,500, IR signature3,000, SCM speed223m/s. Cutlass has ~2× the shields and ~2× the EM — you're bringing less of the right stuff, not more.

When not to use this build

  • VHRT/ERT bounty. Recommended-tier only. Take Hornet F7C MK II or Paladin for ERT.
  • Multi-target combat. "See one, shoot one, leave" profile. Sustained fights spike IR past stealth thresholds.
  • Cargo / trade. Zero capacity.
  • PvP dueling. Arrow has higher skill ceiling, Hornet hits harder.

What patches this is good for

Authored against build 4.7.2-LIVE.11674325. 4.7.0 is the meta-defining patch for stealth (passive-CS removal, loadout-dependent radar). 4.7.1/4.7.2 are content-only.

Highlighted cards are variant changes.